Tuesday, August 7, 2012

Falling

One thing that I noticed in TSW is that you take no damage when you fall from high places (the treehouse, for example). This was a controversial topic on the TSW forums for a while, but it was a good surprise for me and Dante because one of the things we enjoy the most is exploring the game world, and it's nice to not accidentally die from a misstep.


The first time we found out that we could actually walk along the the roller coaster tracks, we immediately tried running its entire course to see if there were any lore objects there we could pick up. There was one by a ridge that we only saw from the top of the track, and judging from the landscape, the only way to get there was to get up on the tracks and and jump from a specific spot.

Of course, we both fell on our first try.

On the Atlantic Island amusement park's roller coaster.

5 comments:

  1. Don't forget to look at abilities that can help you get to hard-to-reach places. Movement speed modifiers like Master's House and Speed Freak. Any one of the different charge abilities.

    Or Flicker from Elementalism if you want easy mode.

    Love your comics. Keep up the awesome work!

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    Replies
    1. Thank you! I have Touchdown for that I think. :)

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  2. Heh, Ry and I finally did this lore a few days ago. Big thumbs up on the comic :)

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